About Me

Overview

I am a Game and Software Developer specializing in Unity application design, virtual/augmented reality (VR/AR) architectures, and client-server integrations. Throughout my career, I have focused on building interactive applications, multi-platform client-server integrations, and directing technology strategy for immersive products.

My experience includes porting indie game titles and smart TV streaming applications (Pluto TV, Red Bull TV) to console and TV platforms (PlayStation, Xbox, Android TV), integrating volumetric video SDKs (4DViews, 8i), and designing low-level 3D graphics engines during my academic studies at Neumont University. My engineering workflows are centered on Unity, C#, and Node.js, managing releases from design to deployment.

Technical Expertise